Rhino Workshop 13-10-2016

1:42 PM

Workshop Photo 1


Workshop Photo 2



Rhino Workshop 13-10-2016

Introduction to operation of Rhino 3D Modelling:
  • The difference between NURBS ( as defined as Non-Uniform Ratinal B-Splines) as a modelling tool to achieve optimum smoothness.
  • The operational coordinate system in U-direction and V-direction
Introduction to basic interfaces of Rhino 3D Modelling:
  • SET VIEW - Wireframe and Ghosted View to reduce file size.
  • GUMBALL- Setting of coordinates to move, scale and rotate.
  • C-PLANES - Planar setting to control vertical and horizontal coordinates by selecting 3 coordinates.
  • VIEWPORT - Navigation of Perspective, Top, Back, Front, Left, Right
  • PROPERTIES- Setting of Camera Lens length for rendering (12, 18 for interior 21,18 for exterior rendering)
  • NAMED VIEWS- Setting of render views.
  • UNITS - Setting of units and precision to 0.01mm
Introduction to key tools and commands for mesh modelling:
  • REBUILD - Allocation and adjustment of control points for curves and polysurfaces
  • PATCH -  Fitting of surface through selected curves and points.
  • LOFT - Creating polysurface via two curves.
  • SWEEP- Creating polysurface by creating single or double trails for sweeping of curves.
  • TWEEN CURVES- Creating curves by joining two input curves.
  • CAGE EDIT - 2D and 3D coordinate for deforming and controlling.
  • FLOW ALONG SURFACES - Morphing of objects from base surface to target surface.
Rebuild of Curves with control points.
Loft

Rebuild and adjusting of surface.

Creating UV Curves.
Cage Edit to creating control points within bounding box.

Flow Along Surface by selecting base layer and target layer.







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